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The best combo'a ever!

Sun of God Dragon Ra + Monster Reborn

Monster Reborn: Normal / Select 1 Monster Card from either your Opponent's or your own Graveyard and place it on the Field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.

Sun of God Dragon Ra: ALL INFO HERE

Combo: Discard Ra with something and reborn it. Chant the Hieratic verses, then pay all your Life Points until only 1 remains and attack. If the attack goes through, you win the Duel automatically.


 

Kuriboh + Multiply

Multiply: Quick Play / Offer 1 "Kuriboh" as Tribute to place "Kuriboh Tokens" (Dark/Fiend/Effect/1/300/200) in the empty slots of your Monster Zone in Defense Position.  These cannot be used for Tribute.

Kuriboh: Dark/Fiend/Effect/1/300/200

Effect: Discard this card from your hand to the Graveyard to make the damage inflicted to your Life Points by one of your Opponent's Monsters 0.  This effect must be activated during your Opponent's Battle Phrase.

Combo: The Kuribohs will be able to protect your Life Points from 5 attacks.


 

Ameba + Mystic Box

Mystic Box: Normal / Destroy 1 of your Opponent's Monsters on the Field.  Shift control of 1 of your Monsters to your Opponent.

Ameba: Water/Aqua/Effect/1/300/350

Effect: When this card is face-up on the Field and control shifts to your Opponent, inflict 2000 points of Direct Damage to your Opponent's Life Points. This effect can be used once as long as this card remains face-up on the Field.

Combo: Destroy a strong Monster and do 2000 Direct Damage. Destroy Ameba for some more damage.


Griggle + Mystic Box

Mystic Box: Normal / Destroy 1 of your Opponent's Monsters on the Field.  Shift control of 1 of your Monsters to your Opponent.

Griggle: Earth/Plant/Effect/1/350/300

Effect: When this card is face-up on the Field and control shifts to your Opponent, you gain 3000 Life Points. This effect can be used once as long as this card remains face-up on the Field.

Combo: Destroy a strong Monster and gain 3000 Life Points. Destroy Griggle for some damage.


 

La Jinn the Mystical Genie of the Lamp + Ancient Lamp

Ancient Lamp: Wind/Spellcaster/Effect/3/900/1400

Effect: If this card is attacked while in face-down Defense Position, you may redirect the attack strength to 1 of your Opponent's Monsters. While this card is on the Field, you may Special Summon any "La Jinn the Mystical Genie of the Lamp" from your hand.

La Jinn the Mystical Genie of the Lamp: Dark/Fiend/4/1800/1000

Combo: Redirect an attack then Special Summon La Jinns from your hand.


Insect Barrier + Parasite Paracide

Parasite Paracide: Earth/Insect/Effect/2/500/300

Effect: FLIP: Put this card face-up in your Opponent's Deck and shuffle it. When your Opponent draws this card, it is immediately Special Summoned on your Opponent's side of the Field face-up in Defense Position and inflicts 1000 points of Direct Damage to your Opponent's Life Points. From this point, all face-up Monster cards on your Opponent's side of the Field are treated as Insect-Type Monsters as long as this card remains face-up on the Field.

Insect Barrier: Permanent / Your Opponent's Insect-type Monsters cannot attack as long as this card remains face-up on the Field.

Combo: Change your Opponent's Monsters into Insects and do the damage first. Activate the Insect Barrier to prevent your Opponent from attacking.

 


Saggi the Dark Clown + Crush Card

Crush Card: Normal / Sacrifice a Dark-type Monster with 1000 attack or less and this card. Destroy all your Opponent's Monsters with an attack strength of 1500 or more on the Field and in his/her hand. For 3 turns, destroy any Monsters with an attack strength of 1500 or more that your Opponent draws.

Saggi the Dark Clown: Dark/Spellcaster/3/600/1500

Combo: Inflict major damage on your Opponent's strategies with this combo. It can destroy a LOT of cards.


Needle Worm + Soul Release

Soul Release: Normal / Select up to 5 cards from you or your Opponent's Graveyard and remove the from the current duel.

Needle Worm: Earth/Insect/Effect/2/750/600

Effect: FLIP: Discard the top 5 cards of your Opponent's Deck.

Combo: Discard the 5 cards with the worm, then remove them with the Soul Release.


Man-Eater Bug + Book of the Moon

Book of the Moon: Quick-Play / Change 1 face-up Monster on the Field to face-down Defense Position.

Man Eater Bug: Earth/Insect/Effect/2/450/600

Effect: FLIP: Destroys 1 Monster on the Field (regardless of position).

Combo: After flipping the Man-Eater Bug, Book of the Moon will allow you to use its effect again. Destroying 2 Monsters.

To send us some combo's Click Here and post it.

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