| Mole 3 | You will remain underground for 7 turns. However, when you attack, you will be above ground | Invisible | | | | Air Shoes | You can stand on any panel that's a hole | | | | | Barrier | Nullify 1 damage | | | B, L, S, * | | 100 Barrier | Only holds up a total of 100 damage | | | P | | 200 Barrier | Only holds up a total of 200 damage | | | W | | Aura | Creates an Aura around your Navi. Will nullify and damage below 100. If an attack is above 100, the Aura disappears. | | | D | | North Wind | Nullify's any Aura/Barrier an opponent might have regardless of the hit points needed to destroy it. | Wind | | D, Q, V, * | | Holy Panel | The Navi who played the Battle Chip will half the damage he/she would normal take. This lasts for the entire round. | | | A, N, U, * | | Lava Stage | All panels are now Lava panels. | Heat | | | | Ice Stage | All panels are now Ice panels. | Aqua | | | | Grass Stage | All panels are now Grass panels | Wood | | | | Sand Stage | All panels are now Sand panels. Speed is reduced to 1. When you use Wind Battle chip, sand will fly up and sometimes hit you or the foe. | | | | | Metal Stage | All panels are now Metal panels. These panels can not be cracked or destroyed. | Elect | | | | Sanctuary | All panels on your side are now Holy Panels. Any Navi that is helping you, as well as yourself , will take half the normal damage. | | | | | Anti Damage | 100 | Invis | | C, F, M, * | | Anti Sword | 100 | Sword | | D, O, R | | Anti Navi | A Navi card that a foe might have tried on you will reverse sides and attack your foe. | | | M, T, V | | Anti Recovery | If a foe uses a Recovery chip, he'll be damaged twice as much as the recovery chip said. | | | B, J, P | | Attack +10 | +10 to the Battle Chip preceding this chip. | Addition | | * | | Fire + 30 | +30 to the Fire Battle Chip preceding this chip. | Heat | | | | Aqua + 30 | +30 to the Aqua Battle Chip preceding this chip. | Aqua | | | | Elec + 30 | +30 to the Elec Battle Chip preceding this chip. | Elec | | | | Wood + 30 | +30 to the Wood Battle Chip preceding this chip. | Wood | | | | Navi + 20 | +20 to the Navi Battle Chip preceding this chip. | | | * | | Thunder Ball | 40, 1 round stun | Elec | | B, L, P, * | | Wide Shot 1 | 60 | Aqua | | L, M, N | | Wide Shot 2 | 80 | Aqua | | E, F, G | | Wide Shot 3 | 100 | Aqua | | S, T, U | | Flame Line 1 | 70 | Heat | | | | Flame Line 2 | 80 | Heat | | | | Flame Line 3 | 90 | Heat | | | | Gun de Sol 1 | Drains enemy HP. 20 HP every turn for 5 turns | Buster | | A, S, U, * | | Gun de Sol 2 | Drains enemy HP. 40 HP every turn for 10 turns | Buster | | G, U, Y | | Gun de Sol 3 | Drains enemy HP. 80 HP every turn for 15 turns | Buster | | D, M, O | | Blizzard | 100, creates Ice Panels | Aqua | | | | Heat Breath | 90, creates Lava Panels | Heat | | | | Elec Shock | 80, 1 turn stun | Elec | | | | Woody Powder | 90, creates Grass Panels | Wood | | | | Sand Ring | Turns sand panels into vortex panels | | | | | Twin Fang 1 | 70 | | | | | Twin Fang 2 | 90 | | | | | Twin Rang 3 | 110 | | | | | Element Flare | Makes user immune to Heat type attacks and Lava Panels | Heat | | | | Element Ice | Makes user immune to Aqua type attacks and nullifies effects on Ice Panels | Aqua | | | | Element Leaf | Makes user immune to Wood type attacks and recovers 20 HP every turn | Wood | | |
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