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Helpoemer: very time one of the owner's monsters is sent to the graveyard (be it from field, hand or Deck) His or her opponent chooses one card at random from their (being the opponent, not the owner's) possession to discard to the grave yard (be if from hand or field) -When this Deckmaster is Special summoned to the field, the owner chooses one card from his graveyard to revive to his or her hand -Helpoemer cannot be destroyed by battle (but damage is applied normally)

Dark Ruler Ha Des: Once every two turns, you may Special summon 1 fiend type monster from your deck, hand or graveyard, by paying the appropriate amount of life points:

Hand: 500LP + the tributes to summon it.

Deck: 1000LP + the tributes to summon it

Graveyard: 2000LP + no tributes.

Spell Canceller:  Your opponent cannot activate spell (magic) cards at any time. This effect does not apply to the owner of the deckmaster.

Skull Archfiend of Lightning: every turn, after you use Skull archfiend of Lightning's effect, you may pay an additional 500 LP (optional). Roll one 6 sided die - if 1- 5, destroy the Monster & the magic and trap card in the designated zone. If 6, roll again.

Reflect Bounder: every 2 turns, choose one of your opponents monsters. When the monster is chosen, inflict LP damage equal to half of the monsters attack points. This effect can only be used 3 times during a duel.

Jowgen the Spiritualist: Monsters on your opponent’s side of the field cannot be Special Summoned to the field in anyway (Fusions included) this effect does not work on Deck Masters

Trap Master: the owner of this deck master can play Trap cards as if they were Magic/Spell cards. (In other words, you do not have to ever set Trap cards at all in order to use their effects)

Judge Man: Sacrifice 1000 LP to destroy all of your opponent's monsters on the field at any time.

XYZ Dragon Cannon: Every time you discard from your hand to use this monsters special effect, you may do one of the following:

* pay 500 LP to destroy an additional card

* choose a card from your opponents hand, and guess the type  ( spell / trap / monster  ) if you call it right, every card with that name in their hand are removed from play.

* pay 1500 LP to Special Summon either "X head cannon", "Z metal Tank", or "Y Dragon Head". (This effect still works if the card chosen is removed from play)

* pay 2000 LP to inflict direct damage to you opponents LP equal to half of one of there monsters and destroy it. 

Zoa: The owner's Fiend monsters get an extra 500 ATK points. If the owner has at least 4 cards in their hand, the owner can special summon any Fiend monster from their hand or graveyard in any position.

Metalzoa: All of the owner's monsters under their control will have the effects of "Metalmorph" throughout the entire duel. This effect does not affect Metalzoa at all.

Witch of the Black Forest: Every time a monster is sent your field to your graveyard get a monster from your deck with 1500 def or less from your deck to your hand and you must also pay life points equal to half of the monsters def points (you do not have to tell your opponent what monster it is all you have to tell is how many life points your gonna pay) (This affect is optional).

Sangan: Every time a monster is sent your field to your graveyard get a monster from your deck with 1500 atk or less from your deck to your hand and you must also pay life points equal to half of the monsters atk points (you do not have to tell your opponent what monster it is all you have to tell is how many life points your gonna pay) (This affect is optional).

Kuriboh: If you have no more monsters on your side of the field and if a direct attack from an opponent's monster can defeat you, special summon Kuriboh to the field in face up, def position. In addition, special summon 4 Kuriboh Tokens to the field also in face up, def position (use any type of counter that has 2 distinguishing sides to it, you can use coins, othello/reversi chips, just anything that can be seen as either ATK or DEF position). In order for your opponent to defeat you by destroying your Kuriboh deckmaster, he/she must destroy all of your Kuriboh monsters and tokens.

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